Pixelache Helsinki Festival 2010
- Programme
- Camp Pixelache in Kerava Art Museum
- Herbologies/Foraging Networks
- Pixelache Helsinki 2010 workshops
- Art Meets Energy Consumption
- Art and Sustainability
- Art and Technoscience Seminar
- Featured Labs & Study Programmes
- Golan Levin at Kiasma Mediatheque
- The Invisible City
- DASHNDEM
- GOTO10
- Open Source Hardware (OSH)
- Pixelache Software of the Year
- Body Music
- IHME Club
- Arch of Neo Performance
- Let’s Make Noise, Let’s Play Together
- Urban Projection Lab
- Video teatterissa
- Signals from the South
- How to Build a Dishwasher
- Megaphonebooth
- Schedule
- Exhibitions
- PhotosVideos
- Who’s coming
- Info
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- Suomeksi
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Recent blog posts
- ‘Shifting Perceptions of Life – the Biological Art of SymbioticA’ lecture by Oron Catts 23.5.
- Wind as context – Wilderness Art Conference 2012 organised by Hai Art
- Future Art Base launch events continue until 25th May!
- Open Call: Cartes Flux 2012 Festival of New Media Art
- Art and Technology studies start in Aalto University
- Res Agri (resilient technologies for urban agriculture) peer-learning process begins!
- Finnish Bioart Society screens Heaven + Earth + Joe Davis (2011) 18.5.
- Demoteekki – Your Local Underground Library: Bring your works!
- TV LIKE US – book launch at Camp Pixelache 12.5.
- Tribunal 12 ottaa kantaa Euroopan ihmisoikeusrikkomuksiin
- Talking Trash(lab) 10.5. Jennifer Gabrys: Remaking Electronic Waste
- Ptarmigan 2012 residency programme: Call for proposals!
- Open Design Demo stalls & Suomenlinna Money Lab exhibition at Camp Pixelache!
- VINAY GUPTA KICKS OFF CAMP PIXELACHE 2012 WITH A KEYNOTE PRESENTATION & HEXAYURT TALKOOT THIS FRIDAY!
- Do It With Others – D.I.W.O is the new D.I.Y!
Blog categories
- Misc (73)
- News (143)
- Open calls (44)
- Pixelache Festival (64)
- Pixelache Network (21)
- Pixelache Projects (27)
- Pixelversity (46)
- Recommended events (84)
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Puredyne Code Sprint
Puredyne is a GNU/Linux live distribution based on Ubuntu and Debian Live aimed at creative people, looking for tools outside the standard. It provides the best experimental creative applications alongside a solid set of graphic, audio and video tools in a fast, minimal package. For everything from sound art to innovative filmmaking.
A code sprint is a “time-boxed period of software development focused on a given list of goals” (source: wikipedia). It is a great opportunity for developers to meet in real life and work together on some issues. The Puredyne team use this technique for a couple of years now and have been doing sprints in the United Kingdom, the Netherlands and Spain. During a sprint, other developers and members of the community can follow our progress and discussion via IRC and/or stream and are welcome to contribute!
During 3 days developers from the Puredyne Team and guests Dave Griffiths and Gabor Papp will work together on improving Puredyne as a tool for live audiovisual performances and work towards better integration of software such as Fluxus. We are working from the 22nd until the 24th in the HIAP residency studio of the Suomenlinna island and you are welcome to drop by and work with us!