Pixelache Helsinki Festival 2010
- Programme
- Camp Pixelache in Kerava Art Museum
- Herbologies/Foraging Networks
- Pixelache Helsinki 2010 workshops
- Art Meets Energy Consumption
- Art and Sustainability
- Art and Technoscience Seminar
- Featured Labs & Study Programmes
- Golan Levin at Kiasma Mediatheque
- The Invisible City
- DASHNDEM
- GOTO10
- Open Source Hardware (OSH)
- Pixelache Software of the Year
- Body Music
- IHME Club
- Arch of Neo Performance
- Let’s Make Noise, Let’s Play Together
- Urban Projection Lab
- Video teatterissa
- Signals from the South
- How to Build a Dishwasher
- Megaphonebooth
- Schedule
- Exhibitions
- PhotosVideos
- Who’s coming
- Info
- Press
- Suomeksi
- Programme
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Calendar
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Recent blog posts
- How I learned to stop worrying & love trash
- ILLUSTRATION COMPETITION: BANKNOTE FOR LOCAL CURRENCY IN SUOMENLINNA
- Catherine Lenoble (FR) is our first Learner-in-Residence!
- FREE CITY (VABA LINN) 26.-27. April 2012 in Tallinn
- Exploring the maker scene in St. Petersburg
- Open Map Workshop at Invisible City WDC2012
- Suomenlinna Sound / Duration Map by Geoff Robinson
- 1st Stop on Virtuality Grand Tour
- ‘Space is the Place’ exhibition & lecture nights
- Open lecture series in art-design-technology-science: HUMAN DESIGN or EVOLUTION?
- Camp Pixelache 2012 Open Call
- Trashlab begins on 14.1. (ongoing monthly events during 2012)!
- International Teletext Art Festival: Open Call
- MEDIA FACADES 2012 – CALL FOR PROJECTS AND COLLABORATIONS
- HACK THE CITY OPEN CALL
Blog categories
- Misc (53)
- News (114)
- Open calls (33)
- Pixelache Festival (53)
- Pixelache Network (19)
- Pixelache Projects (21)
- Pixelversity (32)
- Recommended events (64)
(display “OHAI!”)
Puredyne Code Sprint
Puredyne is a GNU/Linux live distribution based on Ubuntu and Debian Live aimed at creative people, looking for tools outside the standard. It provides the best experimental creative applications alongside a solid set of graphic, audio and video tools in a fast, minimal package. For everything from sound art to innovative filmmaking.
A code sprint is a “time-boxed period of software development focused on a given list of goals” (source: wikipedia). It is a great opportunity for developers to meet in real life and work together on some issues. The Puredyne team use this technique for a couple of years now and have been doing sprints in the United Kingdom, the Netherlands and Spain. During a sprint, other developers and members of the community can follow our progress and discussion via IRC and/or stream and are welcome to contribute!
During 3 days developers from the Puredyne Team and guests Dave Griffiths and Gabor Papp will work together on improving Puredyne as a tool for live audiovisual performances and work towards better integration of software such as Fluxus. We are working from the 22nd until the 24th in the HIAP residency studio of the Suomenlinna island and you are welcome to drop by and work with us!